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object --+
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Base.AccessEngineEvent --+
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SelectorChange
Event that fires when the selector moves.
This class registers its name and whether it should be monitored by default in an AEMonitor using the Base.registerEventType function when this module is first imported. The AEMonitor can use this information to build its menus.
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| string |
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| boolean |
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| POR |
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| dictionary |
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Inherited from Inherited from |
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| string |
text Accessible text associated with the event, typically the item text or the selected text |
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Inherited from |
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Inherited from |
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Calls the base class (which set the event priority) and then stores the item to be passed along to the Tier as part of the event.
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Returns a human readable representation of this event including its name, its POR, and its item text.
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Contacts the TierManager so it can manage the selector change event.
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Returns the POR for active item events. Used by Tier to maintain a focus POR.
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Fetches data out of this SelectorChange for use by a Task.SelectorTask.
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